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#Uncharted 3 pc requirements tv#
Subscription(s) are required to access certain content.Ĭasting optimized for selected services only.Īccess to the Google TV kids section requires that your child have either a Google account or profile managed with Family Link. To see personal photos, Google Photos required. To view content in 4K, a 4K-capable TV and reliable broadband internet connection are also required. Minimum OS requirements are available at g.co/cast/req. Subject to availability.Ĭhromecast with Google TV requires a TV with an HDMI port, a Wi-Fi network, a Google Account, a nearby electrical outlet, and a compatible mobile device. Some apps and/or content may not be available in all countries. Some features and availability may vary by OEM and/or device manufacturer. Lost Legacy gets forgotten a little, but that game also has some really good shootouts once you get out of the open world section.Some features and devices may not be available in all countries. Uncharted 2 is a good mix of AI and pre-positioned enemies. Especially with the weird aiming in that one. You basically have to be psychic or lucky as hell not to die constantly in later sections. Uncharted 3 with the difficulty cranked all the way up is a frustrating experience. While that makes things more varied, it introduces a lot of uneven fights and more luck. With the other games, they let the AI do a lot of the work. Enemies mostly either rush you or shoot at you from afar, but the devs did a great job positioning the different foes to make that challenging and fun. With the first game, it's clear that they didn't have the same level of AI as the subsequent games. The puzzles and plot revelations don't really have the same "oomph" after you've already experienced them once or maybe twice. It's shootouts galore, but that makes me want to keep replaying it. Still, it's way more eventful than U4, which was more about a story than a game. Nadine and the main villain (Asav) are also about as exciting as sitting in traffic. It's way more challenging and there's a terrific open world section, but the plot's really, really thin. Lost Legacy is like Uncharted 4 on steroids, but it's only about 60% as long. The team that made that one apparently made 2 nearly totally separate games and we got an amalgamation of them. I absolutely love the story, but the way you have to play through the plot sections kills my desire to play it for long stretches. When you win the game it unlocks a way to only play the shootouts and it's kinda startling how few/short they are. That one is a drag because it's 1/2 interactive story missions that you can't skip and you have to play them out. It's fun to replay the shootouts and I like the pacing. I've replayed the first few games 7-8 times each. With 4, I feel like it has minimal replay value. Still, the enemy placement is terrific and it really shines on the highest difficulties. The AI basically either hides/snipes or runs right at you.

The team does a brilliant job placing enemies in great places, but the shootouts nearly always go the same way as a result. I actually still like the first game, but the shootouts are very much staged. It just isn't quite right and I find myself missing shots constantly in that game. They have "alternate" aiming in the menus, but that's still a little weird, too. If you play 1, 2, and 3 in order it's immediately noticeable. Some things never get explained and you end up basically stumbling upon the grand secret "treasure" by accident.which apparently nobody ever noticed before? There's also something weird with the aiming in that game. The team even later admitted that they drew up individual areas and later shoehorned the plot around them.

3D hardware) era.ģ has some of the most amazing single scenarios, but the plot is straight-up ridiculous. I'd probably even put it among my favorite games of the modern (aka. Outside of that insta-fail stealth mission at the opening and the guardians at the end I love nearly everything about it. To me 2 is far and away the best of the Uncharted games.
